Hi there!
I go by Twilight, though I won't be offended if you call me 'given'. (I might be a little offended if you call me 'flesh')
I'm a gamedev, I have acted as project lead for a couple gamejams. I currently work primarily in godot, but I've learned some basic C# and Unity. I love to surround myself in new methods of expression. While I can't claim an expertise in many things outside of writing and programming, I've dabbled in music, sound effect design, UI design, sprite animations, shaders, level design, just any and everything I can if it helps a game get made.
I have a deep love of almost anything novel, and I love interesting problem solving. My favorite games are ones that involve deep immersion in a mechanic or world. One of my first inspirations was Cave Story, which taught me that games can be incredibly personal and expressive. I may always have a sweet spot for platformers. The love of retro games will never truly fade from my heart.